February 9, 2015

 

 

Without the convenience of a live orchestra at my whim, I spent a while trying out different string sounds and coordinating the best MIDI sounds I could to put this Skyrim sample together. It showcases the many queues that a video game goes through, and switches...

January 1, 2015

 

This opening trailer took some time to hash out. It's not every day that you're thrown back into the 1950's, when it's actually 2277 and the world has imploded on itself.

 

The subway scene starts with a few images of toys as it pans out slowly, and I wanted to g...

December 9, 2014

I recently read Winifred Philips A Composer's Guide to Game Music and found it to be a huge help in developing music samples for video games. It offers a hollistic view of the entire industry rather than just hitting on the techniques used in creating video game music...

September 23, 2014

My first day of composing was back in 7th grade, and man were things a lot simpler. Repetition, repetition, repetition. Every so often I'd change from a minor chord to a major chord, but other than that it was nothing special. Off-chord notes sounded strange and I coul...

July 8, 2014

Music changes the way we perceive any given situation in media. We add emotion and layers to the message that is being conveyed. The most interesting part of this relationship between music and media is that the media affects the inspiration for the music just as much,...

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A lot of my nights composing are spent trying to remember the epic song I came up with while sitting on the bus, or remembering a simple phrase of no...

Composing Music, Even When You Don't Want To

April 7, 2015

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Prismatic Wolf Productions © 2015 by Derek Chisholm.
 

Civil cover is © 2012 by Derek Chisholm