March 24, 2015

 

 

[WARNING: I’m going to spoil everything in BioShock Infinite, so don’t read unless you’ve already beaten BioShock Infinite. I’m also going to get into topics on paradoxes, the multiverse theory, and several other thought-provoking questions.]

 

 

MY OBSESSION IN A VACUU...

January 27, 2015

One of my best qualities as a composer is being able to connect with a character on an emotional level. It’s very easy for me to empathize and feel like the character would in each situation. Composing from a first-person rather than a third-person perspective creates...

January 1, 2015

 

This opening trailer took some time to hash out. It's not every day that you're thrown back into the 1950's, when it's actually 2277 and the world has imploded on itself.

 

The subway scene starts with a few images of toys as it pans out slowly, and I wanted to g...

December 9, 2014

I recently read Winifred Philips A Composer's Guide to Game Music and found it to be a huge help in developing music samples for video games. It offers a hollistic view of the entire industry rather than just hitting on the techniques used in creating video game music...

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A lot of my nights composing are spent trying to remember the epic song I came up with while sitting on the bus, or remembering a simple phrase of no...

Composing Music, Even When You Don't Want To

April 7, 2015

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Prismatic Wolf Productions © 2015 by Derek Chisholm.
 

Civil cover is © 2012 by Derek Chisholm